The main feature is explosions that have a high AoE potential and are capable of stunning an enemy caught within the radius for some time. Obvious advantages include an acceptable cost in $ and robux, but this “plus” still pales against the background of low range and poor mobility.
Physical: 80000
Permanent: 1600000
Beli: 80000
Robux: 200
Rocket
Physical: 5000
Permanent: 2000000
Spin
Physical: 7500
Permanent: 1500000
Blade
Physical: 30000
Permanent: 1500000
Spring
Physical: 1500000
Permanent: 60000000
Smoke
Physical: 100000
Permanent: 16000000
Spike
Physical: 180000
Permanent: 14000000
Blade
Physical: 30000
Permanent: 1500000
Spike
Physical: 180000
Permanent: 14000000
Diamond
Physical: 600000
Permanent: 115000000
Barrier
Physical: 800000
Permanent: 185000000
Rocket
Physical: 5000
Permanent: 2000000
Spin
Physical: 7500
Permanent: 1500000
Spring
Physical: 1500000
Permanent: 60000000
Spike
Physical: 180000
Permanent: 14000000
Ghost
Physical: 800000
Permanent: 190000000
Diamond
Physical: 600000
Permanent: 115000000
Rubber
Physical: 700000
Permanent: 200000000
Barrier
Physical: 800000
Permanent: 185000000
Quake
Physical: 1000000
Permanent: 270000000
Love
Physical: 1150000
Permanent: 305000000
Spider
Physical: 1150000
Permanent: 325000000
Sound
Physical: 2500000
Permanent: 338000000
Portal
Physical: 8000000
Permanent: 205000000
Pain
Physical: 2000000
Permanent: 395000000
Gravity
Physical: 2000000
Permanent: 410000000
Shadow
Physical: 6000000
Permanent: 430000000
Venom
Physical: 9000000
Permanent: 430000000
Control
Physical: 7100000
Permanent: 445000000
Spirit
Physical: 10000000
Permanent: 455000000