
The main feature is explosions that have a high AoE potential and are capable of stunning an enemy caught within the radius for some time. Obvious advantages include an acceptable cost in $ and robux, but this “plus” still pales against the background of low range and poor mobility.
Physical: 80000
Permanent: 1600000
Beli: 80000
Robux: 200

Rocket
Physical: 5000
Permanent: 2000000

Spin
Physical: 7500
Permanent: 1500000

Blade
Physical: 30000
Permanent: 1500000

Spring
Physical: 1500000
Permanent: 60000000

Smoke
Physical: 100000
Permanent: 16000000

Spike
Physical: 180000
Permanent: 14000000

Blade
Physical: 30000
Permanent: 1500000

Spike
Physical: 180000
Permanent: 14000000

Diamond
Physical: 600000
Permanent: 115000000

Barrier
Physical: 800000
Permanent: 185000000

Rocket
Physical: 5000
Permanent: 2000000

Spin
Physical: 7500
Permanent: 1500000

Spring
Physical: 1500000
Permanent: 60000000

Spike
Physical: 180000
Permanent: 14000000

Ghost
Physical: 800000
Permanent: 190000000

Diamond
Physical: 600000
Permanent: 115000000

Rubber
Physical: 700000
Permanent: 200000000

Barrier
Physical: 800000
Permanent: 185000000

Quake
Physical: 1000000
Permanent: 270000000

Love
Physical: 1150000
Permanent: 305000000

Spider
Physical: 1150000
Permanent: 325000000

Sound
Physical: 2500000
Permanent: 338000000

Portal
Physical: 8000000
Permanent: 205000000

Pain
Physical: 2000000
Permanent: 395000000

Gravity
Physical: 2000000
Permanent: 410000000

Shadow
Physical: 6000000
Permanent: 430000000

Venom
Physical: 9000000
Permanent: 430000000

Control
Physical: 7100000
Permanent: 445000000

Spirit
Physical: 10000000
Permanent: 455000000